13AM Games is hiring!

We’re looking for 2 artists to join our team to help us bring Dawn of the Monsters to life! We’re looking to interview for both positions ASAP, for a start date at the end of September or beginning of October.

Our office is in Toronto and all selected applicants will be required to work in the office Monday to Friday. We are not currently hiring for any remote positions.

A love for Kaiju or Japanese media in general is a huge plus. Are you passionate about giant monsters? Love anime? This is the perfect place for you!

13AM Games is an equal opportunity employer. Female, non-binary, and POC artists are encouraged to apply! 

HOW TO APPLY

Please send the following to takashi@13amgames.com with the subject line of “The position you are applying for - Your Name” (Eg. 2D Animator - Jane Smith)

  • Your up-to-date resume (PDF preferred)

  • A cover letter

  • A link to your online portfolio or previous work

We appreciate all applications, but only those selected for an interview will be contacted.

Available Positions:

2D ENVIRONMENTAL ARTIST

10 month full time contract, in office

Start Date: September 30th, 2019

We are looking to contract a 2D Environmental Artist to produce environment concept art and game ready assets for a video game. The ideal candidate will be able to follow direction from the art director and execute on a established style to create concept art for cityscapes and other environments, and execute the approved concepts using digital painting, basic 3D modelling, texturing and normal mapping. 

Main Duties:

  • Working as part of Art Team, reporting to the Art Director

  • Producing concept art for various environments as well as other props, such as vehicles, structures and others.

  • Creating basic 3D assets

  • Creating normal maps

  • Creating backdrops/skyboxes

  • Executing deliverables under deadlines

Requirements:

  • Digital online portfolio of art

  • 3+ years of artistic experience

  • Experience with producing digital environmental concept art

  • Skills in cityscapes, building, and prop design

  • Some experience with 3D modelling

  • Good communication skills and ability to work well as part of a team

  • Ability to work and execute pieces on an established art style

  • Ability to take feedback and iterate quickly

Bonus Skills:

  • Vehicle design

  • Basic knowledge of Unity game engine

  • Previous experience in the games industry


2D ANIMATOR

10 month full time contract, in office

Start Date: September 30th, 2019

We’re looking for a 2D Animator to join our team to animate characters for a video game. The ideal candidate will be able to take a designed character, render it, rig it, and animate it according to an assigned animation list. There is also the potential for this position to include character design and/or VFX depending on skills and/or previous experience.

Main Duties:

  • Working as part of Art Team, reporting to the Art Director

  • Rigging and animating 2D characters in Spine for implementation in Unity

  • Rendering and creating normal maps for characters

  • Creating VFX for characters (skill-dependent)

  • Executing deliverables under deadlines

Requirements:

  • Digital online portfolio of art

  • 3+ years of artistic experience

  • Experience with 2D rigging

  • Good communication skills and ability to work well as part of a team

  • Ability to take feedback and iterate quickly

  • Basic knowledge of Unity game engine an asset, but not a requirement

Bonus Skills:

  • Experience with Spine

  • Experience with 2D puppet animation

  • Creating VFX (particle systems or hand animated)

  • Character/Creature design

  • Basic knowledge of Unity game engine

  • Previous experience in the games industry